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| /// @ref core | ||||
| /// @file glm/detail/func_exponential.hpp | ||||
| ///  | ||||
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| /// | ||||
| /// @defgroup core_func_exponential Exponential functions | ||||
| /// @ingroup core | ||||
| ///  | ||||
| /// These all operate component-wise. The description is per component. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "type_vec1.hpp" | ||||
| #include "type_vec2.hpp" | ||||
| #include "type_vec3.hpp" | ||||
| #include "type_vec4.hpp" | ||||
| #include <cmath> | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup core_func_exponential | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Returns 'base' raised to the power 'exponent'.  | ||||
| 	/// | ||||
| 	/// @param base Floating point value. pow function is defined for input values of 'base' defined in the range (inf-, inf+) in the limit of the type precision. | ||||
| 	/// @param exponent Floating point value representing the 'exponent'. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/pow.xml">GLSL pow man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> pow(vecType<T, P> const & base, vecType<T, P> const & exponent); | ||||
|  | ||||
| 	/// Returns the natural exponentiation of x, i.e., e^x. | ||||
| 	/// | ||||
| 	/// @param v exp function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp.xml">GLSL exp man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> exp(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// Returns the natural logarithm of v, i.e.,  | ||||
| 	/// returns the value y which satisfies the equation x = e^y.  | ||||
| 	/// Results are undefined if v <= 0. | ||||
| 	/// | ||||
| 	/// @param v log function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log.xml">GLSL log man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> log(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// Returns 2 raised to the v power. | ||||
| 	///  | ||||
| 	/// @param v exp2 function is defined for input values of v defined in the range (inf-, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/exp2.xml">GLSL exp2 man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> exp2(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// Returns the base 2 log of x, i.e., returns the value y,  | ||||
| 	/// which satisfies the equation x = 2 ^ y. | ||||
| 	///  | ||||
| 	/// @param v log2 function is defined for input values of v defined in the range (0, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/log2.xml">GLSL log2 man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> log2(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// Returns the positive square root of v. | ||||
| 	///  | ||||
| 	/// @param v sqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sqrt.xml">GLSL sqrt man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	//template <typename genType> | ||||
| 	//GLM_FUNC_DECL genType sqrt(genType const & x); | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> sqrt(vecType<T, P> const & v); | ||||
| 	 | ||||
| 	/// Returns the reciprocal of the positive square root of v. | ||||
| 	///  | ||||
| 	/// @param v inversesqrt function is defined for input values of v defined in the range [0, inf+) in the limit of the type precision. | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/inversesqrt.xml">GLSL inversesqrt man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.2 Exponential Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> inversesqrt(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "func_exponential.inl" | ||||
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