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| /// @ref core | ||||
| /// @file glm/detail/func_trigonometric.hpp | ||||
| /// | ||||
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| ///  | ||||
| /// @defgroup core_func_trigonometric Angle and Trigonometry Functions | ||||
| /// @ingroup core | ||||
| ///  | ||||
| /// Function parameters specified as angle are assumed to be in units of radians.  | ||||
| /// In no case will any of these functions result in a divide by zero error. If  | ||||
| /// the divisor of a ratio is 0, then results will be undefined. | ||||
| ///  | ||||
| /// These all operate component-wise. The description is per component. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "setup.hpp" | ||||
| #include "precision.hpp" | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup core_func_trigonometric | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Converts degrees to radians and returns the result. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/radians.xml">GLSL radians man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> radians(vecType<T, P> const & degrees); | ||||
|  | ||||
| 	/// Converts radians to degrees and returns the result. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/degrees.xml">GLSL degrees man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL GLM_CONSTEXPR vecType<T, P> degrees(vecType<T, P> const & radians); | ||||
|  | ||||
| 	/// The standard trigonometric sine function.  | ||||
| 	/// The values returned by this function will range from [-1, 1]. | ||||
| 	///  | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sin.xml">GLSL sin man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> sin(vecType<T, P> const & angle); | ||||
|  | ||||
| 	/// The standard trigonometric cosine function.  | ||||
| 	/// The values returned by this function will range from [-1, 1]. | ||||
| 	///  | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cos.xml">GLSL cos man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> cos(vecType<T, P> const & angle); | ||||
|  | ||||
| 	/// The standard trigonometric tangent function. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tan.xml">GLSL tan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> tan(vecType<T, P> const & angle);  | ||||
|  | ||||
| 	/// Arc sine. Returns an angle whose sine is x.  | ||||
| 	/// The range of values returned by this function is [-PI/2, PI/2].  | ||||
| 	/// Results are undefined if |x| > 1. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asin.xml">GLSL asin man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> asin(vecType<T, P> const & x); | ||||
|  | ||||
| 	/// Arc cosine. Returns an angle whose sine is x.  | ||||
| 	/// The range of values returned by this function is [0, PI].  | ||||
| 	/// Results are undefined if |x| > 1. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acos.xml">GLSL acos man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> acos(vecType<T, P> const & x); | ||||
|  | ||||
| 	/// Arc tangent. Returns an angle whose tangent is y/x.  | ||||
| 	/// The signs of x and y are used to determine what  | ||||
| 	/// quadrant the angle is in. The range of values returned  | ||||
| 	/// by this function is [-PI, PI]. Results are undefined  | ||||
| 	/// if x and y are both 0.  | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y, vecType<T, P> const & x); | ||||
|  | ||||
| 	/// Arc tangent. Returns an angle whose tangent is y_over_x.  | ||||
| 	/// The range of values returned by this function is [-PI/2, PI/2]. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atan.xml">GLSL atan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> atan(vecType<T, P> const & y_over_x); | ||||
|  | ||||
| 	/// Returns the hyperbolic sine function, (exp(x) - exp(-x)) / 2 | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/sinh.xml">GLSL sinh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> sinh(vecType<T, P> const & angle); | ||||
|  | ||||
| 	/// Returns the hyperbolic cosine function, (exp(x) + exp(-x)) / 2 | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/cosh.xml">GLSL cosh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> cosh(vecType<T, P> const & angle); | ||||
|  | ||||
| 	/// Returns the hyperbolic tangent function, sinh(angle) / cosh(angle) | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/tanh.xml">GLSL tanh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> tanh(vecType<T, P> const & angle); | ||||
|  | ||||
| 	/// Arc hyperbolic sine; returns the inverse of sinh. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/asinh.xml">GLSL asinh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> asinh(vecType<T, P> const & x); | ||||
| 	 | ||||
| 	/// Arc hyperbolic cosine; returns the non-negative inverse | ||||
| 	/// of cosh. Results are undefined if x < 1. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/acosh.xml">GLSL acosh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> acosh(vecType<T, P> const & x); | ||||
|  | ||||
| 	/// Arc hyperbolic tangent; returns the inverse of tanh. | ||||
| 	/// Results are undefined if abs(x) >= 1. | ||||
| 	/// | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/atanh.xml">GLSL atanh man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.1 Angle and Trigonometry Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> atanh(vecType<T, P> const & x); | ||||
|  | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "func_trigonometric.inl" | ||||
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