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| /// @ref core | ||||
| /// @file glm/detail/func_vector_relational.hpp | ||||
| /// | ||||
| /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| ///  | ||||
| /// @defgroup core_func_vector_relational Vector Relational Functions | ||||
| /// @ingroup core | ||||
| ///  | ||||
| /// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to  | ||||
| /// operate on scalars and produce scalar Boolean results. For vector results,  | ||||
| /// use the following built-in functions.  | ||||
| ///  | ||||
| /// In all cases, the sizes of all the input and return vectors for any particular  | ||||
| /// call must match. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "precision.hpp" | ||||
| #include "setup.hpp" | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup core_func_vector_relational | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Returns the component-wise comparison result of x < y. | ||||
| 	///  | ||||
| 	/// @tparam vecType Floating-point or integer vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> lessThan(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns the component-wise comparison of result x <= y. | ||||
| 	/// | ||||
| 	/// @tparam vecType Floating-point or integer vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> lessThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns the component-wise comparison of result x > y. | ||||
| 	/// | ||||
| 	/// @tparam vecType Floating-point or integer vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> greaterThan(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns the component-wise comparison of result x >= y. | ||||
| 	/// | ||||
| 	/// @tparam vecType Floating-point or integer vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> greaterThanEqual(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns the component-wise comparison of result x == y. | ||||
| 	/// | ||||
| 	/// @tparam vecType Floating-point, integer or boolean vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> equal(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns the component-wise comparison of result x != y. | ||||
| 	///  | ||||
| 	/// @tparam vecType Floating-point, integer or boolean vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> notEqual(vecType<T, P> const & x, vecType<T, P> const & y); | ||||
|  | ||||
| 	/// Returns true if any component of x is true. | ||||
| 	/// | ||||
| 	/// @tparam vecType Boolean vector types. | ||||
| 	///  | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL bool any(vecType<bool, P> const & v); | ||||
|  | ||||
| 	/// Returns true if all components of x are true. | ||||
| 	/// | ||||
| 	/// @tparam vecType Boolean vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL bool all(vecType<bool, P> const & v); | ||||
|  | ||||
| 	/// Returns the component-wise logical complement of x. | ||||
| 	/// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. | ||||
| 	/// | ||||
| 	/// @tparam vecType Boolean vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> | ||||
| 	template <precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<bool, P> not_(vecType<bool, P> const & v); | ||||
|  | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "func_vector_relational.inl" | ||||
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