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							| @@ -0,0 +1,119 @@ | ||||
| /// @file glm/ext.hpp | ||||
| /// | ||||
| /// @ref core (Dependence) | ||||
| ///  | ||||
| /// @defgroup gtc GTC Extensions (Stable) | ||||
| /// | ||||
| /// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. | ||||
| ///  | ||||
| /// GTC extensions aim to be stable.  | ||||
| ///  | ||||
| /// Even if it's highly unrecommended, it's possible to include all the extensions at once by | ||||
| /// including <glm/ext.hpp>. Otherwise, each extension needs to be included  a specific file. | ||||
| ///  | ||||
| /// @defgroup gtx GTX Extensions (Experimental) | ||||
| ///  | ||||
| /// @brief Functions and types that the GLSL specification doesn't define, but  | ||||
| /// useful to have for a C++ program. | ||||
| ///  | ||||
| /// Experimental extensions are useful functions and types, but the development of | ||||
| /// their API and functionality is not necessarily stable. They can change  | ||||
| /// substantially between versions. Backwards compatibility is not much of an issue | ||||
| /// for them. | ||||
| ///  | ||||
| /// Even if it's highly unrecommended, it's possible to include all the extensions  | ||||
| /// at once by including <glm/ext.hpp>. Otherwise, each extension needs to be  | ||||
| /// included  a specific file. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include "glm.hpp" | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_EXT_INCLUDED_DISPLAYED) | ||||
| #	define GLM_MESSAGE_EXT_INCLUDED_DISPLAYED | ||||
| #	pragma message("GLM: All extensions included (not recommanded)") | ||||
| #endif//GLM_MESSAGES | ||||
|  | ||||
| #include "./gtc/bitfield.hpp" | ||||
| #include "./gtc/color_space.hpp" | ||||
| #include "./gtc/constants.hpp" | ||||
| #include "./gtc/epsilon.hpp" | ||||
| #include "./gtc/functions.hpp" | ||||
| #include "./gtc/integer.hpp" | ||||
| #include "./gtc/matrix_access.hpp" | ||||
| #include "./gtc/matrix_integer.hpp" | ||||
| #include "./gtc/matrix_inverse.hpp" | ||||
| #include "./gtc/matrix_transform.hpp" | ||||
| #include "./gtc/noise.hpp" | ||||
| #include "./gtc/packing.hpp" | ||||
| #include "./gtc/quaternion.hpp" | ||||
| #include "./gtc/random.hpp" | ||||
| #include "./gtc/reciprocal.hpp" | ||||
| #include "./gtc/round.hpp" | ||||
| //#include "./gtc/type_aligned.hpp" | ||||
| #include "./gtc/type_precision.hpp" | ||||
| #include "./gtc/type_ptr.hpp" | ||||
| #include "./gtc/ulp.hpp" | ||||
| #include "./gtc/vec1.hpp" | ||||
| #if GLM_HAS_ALIGNED_TYPE | ||||
| #	include "./gtc/type_aligned.hpp" | ||||
| #endif | ||||
|  | ||||
| #include "./gtx/associated_min_max.hpp" | ||||
| #include "./gtx/bit.hpp" | ||||
| #include "./gtx/closest_point.hpp" | ||||
| #include "./gtx/color_space.hpp" | ||||
| #include "./gtx/color_space_YCoCg.hpp" | ||||
| #include "./gtx/compatibility.hpp" | ||||
| #include "./gtx/component_wise.hpp" | ||||
| #include "./gtx/dual_quaternion.hpp" | ||||
| #include "./gtx/euler_angles.hpp" | ||||
| #include "./gtx/extend.hpp" | ||||
| #include "./gtx/extended_min_max.hpp" | ||||
| #include "./gtx/fast_exponential.hpp" | ||||
| #include "./gtx/fast_square_root.hpp" | ||||
| #include "./gtx/fast_trigonometry.hpp" | ||||
| #include "./gtx/gradient_paint.hpp" | ||||
| #include "./gtx/handed_coordinate_space.hpp" | ||||
| #include "./gtx/integer.hpp" | ||||
| #include "./gtx/intersect.hpp" | ||||
| #include "./gtx/log_base.hpp" | ||||
| #include "./gtx/matrix_cross_product.hpp" | ||||
| #include "./gtx/matrix_interpolation.hpp" | ||||
| #include "./gtx/matrix_major_storage.hpp" | ||||
| #include "./gtx/matrix_operation.hpp" | ||||
| #include "./gtx/matrix_query.hpp" | ||||
| #include "./gtx/mixed_product.hpp" | ||||
| #include "./gtx/norm.hpp" | ||||
| #include "./gtx/normal.hpp" | ||||
| #include "./gtx/normalize_dot.hpp" | ||||
| #include "./gtx/number_precision.hpp" | ||||
| #include "./gtx/optimum_pow.hpp" | ||||
| #include "./gtx/orthonormalize.hpp" | ||||
| #include "./gtx/perpendicular.hpp" | ||||
| #include "./gtx/polar_coordinates.hpp" | ||||
| #include "./gtx/projection.hpp" | ||||
| #include "./gtx/quaternion.hpp" | ||||
| #include "./gtx/raw_data.hpp" | ||||
| #include "./gtx/rotate_vector.hpp" | ||||
|  | ||||
| #include "./gtx/spline.hpp" | ||||
| #include "./gtx/std_based_type.hpp" | ||||
|  | ||||
| #if !(GLM_COMPILER & GLM_COMPILER_CUDA) | ||||
| #	include "./gtx/string_cast.hpp" | ||||
| #endif | ||||
|  | ||||
| #include "./gtx/transform.hpp" | ||||
| #include "./gtx/transform2.hpp" | ||||
| #include "./gtx/vector_angle.hpp" | ||||
| #include "./gtx/vector_query.hpp" | ||||
| #include "./gtx/wrap.hpp" | ||||
|  | ||||
| #if GLM_HAS_TEMPLATE_ALIASES | ||||
| #	include "./gtx/scalar_multiplication.hpp" | ||||
| #endif | ||||
|  | ||||
| #if GLM_HAS_RANGE_FOR | ||||
| #	include "./gtx/range.hpp" | ||||
| #endif | ||||
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