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| /// @ref core | ||||
| /// @file glm/glm.hpp | ||||
| /// | ||||
| /// @defgroup core GLM Core | ||||
| /// | ||||
| /// @brief The core of GLM, which implements exactly and only the GLSL specification to the degree possible. | ||||
| /// | ||||
| /// The GLM core consists of @ref core_types "C++ types that mirror GLSL types" and | ||||
| /// C++ functions that mirror the GLSL functions. It also includes  | ||||
| /// @ref core_precision "a set of precision-based types" that can be used in the appropriate | ||||
| /// functions. The C++ types are all based on a basic set of @ref core_template "template types". | ||||
| /// | ||||
| /// The best documentation for GLM Core is the current GLSL specification, | ||||
| /// <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.clean.pdf">version 4.2 | ||||
| /// (pdf file)</a>. | ||||
| /// | ||||
| /// GLM core functionnalities require <glm/glm.hpp> to be included to be used. | ||||
| /// | ||||
| /// @defgroup core_types Types | ||||
| /// | ||||
| /// @brief The standard types defined by the specification. | ||||
| /// | ||||
| /// These types are all typedefs of more generalized, template types. To see the definition | ||||
| /// of these template types, go to @ref core_template. | ||||
| /// | ||||
| /// @ingroup core | ||||
| /// | ||||
| /// @defgroup core_precision Precision types | ||||
| /// | ||||
| /// @brief Non-GLSL types that are used to define precision-based types. | ||||
| /// | ||||
| /// The GLSL language allows the user to define the precision of a particular variable. | ||||
| /// In OpenGL's GLSL, these precision qualifiers have no effect; they are there for compatibility | ||||
| /// with OpenGL ES's precision qualifiers, where they @em do have an effect. | ||||
| /// | ||||
| /// C++ has no language equivalent to precision qualifiers. So GLM provides the next-best thing: | ||||
| /// a number of typedefs of the @ref core_template that use a particular precision. | ||||
| /// | ||||
| /// None of these types make any guarantees about the actual precision used. | ||||
| /// | ||||
| /// @ingroup core | ||||
| /// | ||||
| /// @defgroup core_template Template types | ||||
| /// | ||||
| /// @brief The generic template types used as the basis for the core types.  | ||||
| /// | ||||
| /// These types are all templates used to define the actual @ref core_types. | ||||
| /// These templetes are implementation details of GLM types and should not be used explicitly. | ||||
| /// | ||||
| /// @ingroup core | ||||
|  | ||||
| #include "detail/_fixes.hpp" | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| #include <cmath> | ||||
| #include <climits> | ||||
| #include <cfloat> | ||||
| #include <limits> | ||||
| #include <cassert> | ||||
| #include "fwd.hpp" | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_MESSAGE_CORE_INCLUDED_DISPLAYED) | ||||
| #	define GLM_MESSAGE_CORE_INCLUDED_DISPLAYED | ||||
| #	pragma message("GLM: Core library included") | ||||
| #endif//GLM_MESSAGES | ||||
|  | ||||
| #include "vec2.hpp" | ||||
| #include "vec3.hpp" | ||||
| #include "vec4.hpp" | ||||
| #include "mat2x2.hpp" | ||||
| #include "mat2x3.hpp" | ||||
| #include "mat2x4.hpp" | ||||
| #include "mat3x2.hpp" | ||||
| #include "mat3x3.hpp" | ||||
| #include "mat3x4.hpp" | ||||
| #include "mat4x2.hpp" | ||||
| #include "mat4x3.hpp" | ||||
| #include "mat4x4.hpp" | ||||
|  | ||||
| #include "trigonometric.hpp" | ||||
| #include "exponential.hpp" | ||||
| #include "common.hpp" | ||||
| #include "packing.hpp" | ||||
| #include "geometric.hpp" | ||||
| #include "matrix.hpp" | ||||
| #include "vector_relational.hpp" | ||||
| #include "integer.hpp" | ||||
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