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| /// @ref gtc_bitfield | ||||
| /// @file glm/gtc/bitfield.hpp | ||||
| /// | ||||
| /// @see core (dependence) | ||||
| /// @see gtc_bitfield (dependence) | ||||
| /// | ||||
| /// @defgroup gtc_bitfield GLM_GTC_bitfield | ||||
| /// @ingroup gtc | ||||
| ///  | ||||
| /// @brief Allow to perform bit operations on integer values | ||||
| ///  | ||||
| /// <glm/gtc/bitfield.hpp> need to be included to use these functionalities. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| // Dependencies | ||||
| #include "../detail/setup.hpp" | ||||
| #include "../detail/precision.hpp" | ||||
| #include "../detail/type_int.hpp" | ||||
| #include "../detail/_vectorize.hpp" | ||||
| #include <limits> | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) | ||||
| #	pragma message("GLM: GLM_GTC_bitfield extension included") | ||||
| #endif | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup gtc_bitfield | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Build a mask of 'count' bits | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename genIUType> | ||||
| 	GLM_FUNC_DECL genIUType mask(genIUType Bits); | ||||
| 	 | ||||
| 	/// Build a mask of 'count' bits | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename T, precision P, template <typename, precision> class vecIUType> | ||||
| 	GLM_FUNC_DECL vecIUType<T, P> mask(vecIUType<T, P> const & v); | ||||
|  | ||||
| 	/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename genIUType> | ||||
| 	GLM_FUNC_DECL genIUType bitfieldRotateRight(genIUType In, int Shift); | ||||
|  | ||||
| 	/// Rotate all bits to the right. All the bits dropped in the right side are inserted back on the left side. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> bitfieldRotateRight(vecType<T, P> const & In, int Shift); | ||||
|  | ||||
| 	/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename genIUType> | ||||
| 	GLM_FUNC_DECL genIUType bitfieldRotateLeft(genIUType In, int Shift); | ||||
|  | ||||
| 	/// Rotate all bits to the left. All the bits dropped in the left side are inserted back on the right side. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> bitfieldRotateLeft(vecType<T, P> const & In, int Shift); | ||||
|  | ||||
| 	/// Set to 1 a range of bits. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename genIUType> | ||||
| 	GLM_FUNC_DECL genIUType bitfieldFillOne(genIUType Value, int FirstBit, int BitCount); | ||||
|  | ||||
| 	/// Set to 1 a range of bits. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> bitfieldFillOne(vecType<T, P> const & Value, int FirstBit, int BitCount); | ||||
|  | ||||
| 	/// Set to 0 a range of bits. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename genIUType> | ||||
| 	GLM_FUNC_DECL genIUType bitfieldFillZero(genIUType Value, int FirstBit, int BitCount); | ||||
|  | ||||
| 	/// Set to 0 a range of bits. | ||||
| 	/// | ||||
| 	/// @see gtc_bitfield | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> bitfieldFillZero(vecType<T, P> const & Value, int FirstBit, int BitCount); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int16 bitfieldInterleave(int8 x, int8 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint16 bitfieldInterleave(uint8 x, uint8 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int32 bitfieldInterleave(int16 x, int16 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint32 bitfieldInterleave(uint16 x, uint16 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x and y. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z. | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int64 bitfieldInterleave(int32 x, int32 y, int32 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y and z.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y and the first bit of z. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint64 bitfieldInterleave(uint32 x, uint32 y, uint32 z); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y, z and w.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int32 bitfieldInterleave(int8 x, int8 y, int8 z, int8 w); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y, z and w.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint32 bitfieldInterleave(uint8 x, uint8 y, uint8 z, uint8 w); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y, z and w.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL int64 bitfieldInterleave(int16 x, int16 y, int16 z, int16 w); | ||||
|  | ||||
| 	/// Interleaves the bits of x, y, z and w.  | ||||
| 	/// The first bit is the first bit of x followed by the first bit of y, the first bit of z and finally the first bit of w. | ||||
| 	/// The other bits are interleaved following the previous sequence. | ||||
| 	///  | ||||
| 	/// @see gtc_bitfield | ||||
| 	GLM_FUNC_DECL uint64 bitfieldInterleave(uint16 x, uint16 y, uint16 z, uint16 w); | ||||
|  | ||||
| 	/// @} | ||||
| } //namespace glm | ||||
|  | ||||
| #include "bitfield.inl" | ||||
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