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| /// @ref gtc_noise | ||||
| /// @file glm/gtc/noise.hpp | ||||
| /// | ||||
| /// @see core (dependence) | ||||
| /// | ||||
| /// @defgroup gtc_noise GLM_GTC_noise | ||||
| /// @ingroup gtc | ||||
| /// | ||||
| /// Defines 2D, 3D and 4D procedural noise functions  | ||||
| /// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise":  | ||||
| /// https://github.com/ashima/webgl-noise  | ||||
| /// Following Stefan Gustavson's paper "Simplex noise demystified":  | ||||
| /// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf | ||||
| /// <glm/gtc/noise.hpp> need to be included to use these functionalities. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| // Dependencies | ||||
| #include "../detail/setup.hpp" | ||||
| #include "../detail/precision.hpp" | ||||
| #include "../detail/_noise.hpp" | ||||
| #include "../geometric.hpp" | ||||
| #include "../common.hpp" | ||||
| #include "../vector_relational.hpp" | ||||
| #include "../vec2.hpp" | ||||
| #include "../vec3.hpp" | ||||
| #include "../vec4.hpp" | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) | ||||
| #	pragma message("GLM: GLM_GTC_noise extension included") | ||||
| #endif | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup gtc_noise | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Classic perlin noise. | ||||
| 	/// @see gtc_noise | ||||
| 	template <typename T, precision P, template<typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL T perlin( | ||||
| 		vecType<T, P> const & p); | ||||
| 		 | ||||
| 	/// Periodic perlin noise. | ||||
| 	/// @see gtc_noise | ||||
| 	template <typename T, precision P, template<typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL T perlin( | ||||
| 		vecType<T, P> const & p, | ||||
| 		vecType<T, P> const & rep); | ||||
|  | ||||
| 	/// Simplex noise. | ||||
| 	/// @see gtc_noise | ||||
| 	template <typename T, precision P, template<typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL T simplex( | ||||
| 		vecType<T, P> const & p); | ||||
|  | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "noise.inl" | ||||
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