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| /// @ref gtc_random | ||||
| /// @file glm/gtc/random.hpp | ||||
| /// | ||||
| /// @see core (dependence) | ||||
| /// @see gtc_half_float (dependence) | ||||
| /// @see gtx_random (extended) | ||||
| /// | ||||
| /// @defgroup gtc_random GLM_GTC_random | ||||
| /// @ingroup gtc | ||||
| /// | ||||
| /// @brief Generate random number from various distribution methods. | ||||
| /// | ||||
| /// <glm/gtc/random.hpp> need to be included to use these functionalities. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| // Dependency: | ||||
| #include "../vec2.hpp" | ||||
| #include "../vec3.hpp" | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) | ||||
| #	pragma message("GLM: GLM_GTC_random extension included") | ||||
| #endif | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup gtc_random | ||||
| 	/// @{ | ||||
| 	 | ||||
| 	/// Generate random numbers in the interval [Min, Max], according a linear distribution  | ||||
| 	///  | ||||
| 	/// @param Min  | ||||
| 	/// @param Max  | ||||
| 	/// @tparam genType Value type. Currently supported: float or double scalars. | ||||
| 	/// @see gtc_random | ||||
| 	template <typename genTYpe> | ||||
| 	GLM_FUNC_DECL genTYpe linearRand( | ||||
| 		genTYpe Min, | ||||
| 		genTYpe Max); | ||||
|  | ||||
| 	/// Generate random numbers in the interval [Min, Max], according a linear distribution  | ||||
| 	///  | ||||
| 	/// @param Min  | ||||
| 	/// @param Max  | ||||
| 	/// @tparam T Value type. Currently supported: float or double. | ||||
| 	/// @tparam vecType A vertor type: tvec1, tvec2, tvec3, tvec4 or compatible | ||||
| 	/// @see gtc_random | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> linearRand( | ||||
| 		vecType<T, P> const & Min, | ||||
| 		vecType<T, P> const & Max); | ||||
|  | ||||
| 	/// Generate random numbers in the interval [Min, Max], according a gaussian distribution  | ||||
| 	///  | ||||
| 	/// @param Mean | ||||
| 	/// @param Deviation | ||||
| 	/// @see gtc_random | ||||
| 	template <typename genType> | ||||
| 	GLM_FUNC_DECL genType gaussRand( | ||||
| 		genType Mean, | ||||
| 		genType Deviation); | ||||
| 	 | ||||
| 	/// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius | ||||
| 	///  | ||||
| 	/// @param Radius  | ||||
| 	/// @see gtc_random | ||||
| 	template <typename T> | ||||
| 	GLM_FUNC_DECL tvec2<T, defaultp> circularRand( | ||||
| 		T Radius); | ||||
| 	 | ||||
| 	/// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius | ||||
| 	///  | ||||
| 	/// @param Radius | ||||
| 	/// @see gtc_random | ||||
| 	template <typename T> | ||||
| 	GLM_FUNC_DECL tvec3<T, defaultp> sphericalRand( | ||||
| 		T Radius); | ||||
| 	 | ||||
| 	/// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius | ||||
| 	///  | ||||
| 	/// @param Radius | ||||
| 	/// @see gtc_random | ||||
| 	template <typename T> | ||||
| 	GLM_FUNC_DECL tvec2<T, defaultp> diskRand( | ||||
| 		T Radius); | ||||
| 	 | ||||
| 	/// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius | ||||
| 	///  | ||||
| 	/// @param Radius | ||||
| 	/// @see gtc_random | ||||
| 	template <typename T> | ||||
| 	GLM_FUNC_DECL tvec3<T, defaultp> ballRand( | ||||
| 		T Radius); | ||||
| 	 | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "random.inl" | ||||
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