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| /// @ref gtx_common | ||||
| /// @file glm/gtx/common.hpp | ||||
| /// | ||||
| /// @see core (dependence) | ||||
| /// @see gtc_half_float (dependence) | ||||
| /// | ||||
| /// @defgroup gtx_common GLM_GTX_common | ||||
| /// @ingroup gtx | ||||
| /// | ||||
| /// @brief Provide functions to increase the compatibility with Cg and HLSL languages | ||||
| /// | ||||
| /// <glm/gtx/common.hpp> need to be included to use these functionalities. | ||||
|  | ||||
| #pragma once | ||||
|  | ||||
| // Dependencies: | ||||
| #include "../vec2.hpp" | ||||
| #include "../vec3.hpp" | ||||
| #include "../vec4.hpp" | ||||
| #include "../gtc/vec1.hpp" | ||||
|  | ||||
| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) | ||||
| #	pragma message("GLM: GLM_GTX_common extension included") | ||||
| #endif | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	/// @addtogroup gtx_common | ||||
| 	/// @{ | ||||
|  | ||||
| 	/// Returns true if x is a denormalized number | ||||
| 	/// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format. | ||||
| 	/// This format is less precise but can represent values closer to zero. | ||||
| 	///  | ||||
| 	/// @tparam genType Floating-point scalar or vector types. | ||||
| 	/// | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a> | ||||
| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a> | ||||
| 	template <typename genType>  | ||||
| 	GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x); | ||||
|  | ||||
| 	/// Similar to 'mod' but with a different rounding and integer support. | ||||
| 	/// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)' | ||||
| 	///  | ||||
| 	/// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a> | ||||
| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a> | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v); | ||||
|  | ||||
| 	/// @} | ||||
| }//namespace glm | ||||
|  | ||||
| #include "common.inl" | ||||
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