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							| @@ -0,0 +1,128 @@ | ||||
| /// @ref gtx_component_wise | ||||
| /// @file glm/gtx/component_wise.inl | ||||
|  | ||||
| #include <limits> | ||||
|  | ||||
| namespace glm{ | ||||
| namespace detail | ||||
| { | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> | ||||
| 	struct compute_compNormalize | ||||
| 	{}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compNormalize<T, floatType, P, vecType, true, true> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | ||||
| 		{ | ||||
| 			floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min()); | ||||
| 			floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()); | ||||
| 			return (vecType<floatType, P>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1); | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compNormalize<T, floatType, P, vecType, true, false> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | ||||
| 		{ | ||||
| 			return vecType<floatType, P>(v) / static_cast<floatType>(std::numeric_limits<T>::max()); | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compNormalize<T, floatType, P, vecType, false, true> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | ||||
| 		{ | ||||
| 			return v; | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> | ||||
| 	struct compute_compScale | ||||
| 	{}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compScale<T, floatType, P, vecType, true, true> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | ||||
| 		{ | ||||
| 			floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5); | ||||
| 			vecType<floatType, P> const Scaled(v * Max); | ||||
| 			vecType<T, P> const Result(Scaled - static_cast<floatType>(0.5)); | ||||
| 			return Result; | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compScale<T, floatType, P, vecType, true, false> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | ||||
| 		{ | ||||
| 			return vecType<T, P>(vecType<floatType, P>(v) * static_cast<floatType>(std::numeric_limits<T>::max())); | ||||
| 		} | ||||
| 	}; | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	struct compute_compScale<T, floatType, P, vecType, false, true> | ||||
| 	{ | ||||
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | ||||
| 		{ | ||||
| 			return v; | ||||
| 		} | ||||
| 	}; | ||||
| }//namespace detail | ||||
|  | ||||
| 	template <typename floatType, typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER vecType<floatType, P> compNormalize(vecType<T, P> const & v) | ||||
| 	{ | ||||
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter"); | ||||
|  | ||||
| 		return detail::compute_compNormalize<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v) | ||||
| 	{ | ||||
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter"); | ||||
|  | ||||
| 		return detail::compute_compScale<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v) | ||||
| 	{ | ||||
| 		T Result(0); | ||||
| 		for(length_t i = 0, n = v.length(); i < n; ++i) | ||||
| 			Result += v[i]; | ||||
| 		return Result; | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v) | ||||
| 	{ | ||||
| 		T Result(1); | ||||
| 		for(length_t i = 0, n = v.length(); i < n; ++i) | ||||
| 			Result *= v[i]; | ||||
| 		return Result; | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v) | ||||
| 	{ | ||||
| 		T Result(v[0]); | ||||
| 		for(length_t i = 1, n = v.length(); i < n; ++i) | ||||
| 			Result = min(Result, v[i]); | ||||
| 		return Result; | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, precision P, template <typename, precision> class vecType> | ||||
| 	GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v) | ||||
| 	{ | ||||
| 		T Result(v[0]); | ||||
| 		for(length_t i = 1, n = v.length(); i < n; ++i) | ||||
| 			Result = max(Result, v[i]); | ||||
| 		return Result; | ||||
| 	} | ||||
| }//namespace glm | ||||
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