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								lib/glm/gtx/gradient_paint.inl
									
									
									
									
									
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| /// @ref gtx_gradient_paint | ||||
| /// @file glm/gtx/gradient_paint.inl | ||||
|  | ||||
| namespace glm | ||||
| { | ||||
| 	template <typename T, precision P> | ||||
| 	GLM_FUNC_QUALIFIER T radialGradient | ||||
| 	( | ||||
| 		tvec2<T, P> const & Center, | ||||
| 		T const & Radius, | ||||
| 		tvec2<T, P> const & Focal, | ||||
| 		tvec2<T, P> const & Position | ||||
| 	) | ||||
| 	{ | ||||
| 		tvec2<T, P> F = Focal - Center; | ||||
| 		tvec2<T, P> D = Position - Focal; | ||||
| 		T Radius2 = pow2(Radius); | ||||
| 		T Fx2 = pow2(F.x); | ||||
| 		T Fy2 = pow2(F.y); | ||||
|  | ||||
| 		T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x)); | ||||
| 		T Denominator = Radius2 - (Fx2 + Fy2); | ||||
| 		return Numerator / Denominator; | ||||
| 	} | ||||
|  | ||||
| 	template <typename T, precision P> | ||||
| 	GLM_FUNC_QUALIFIER T linearGradient | ||||
| 	( | ||||
| 		tvec2<T, P> const & Point0, | ||||
| 		tvec2<T, P> const & Point1, | ||||
| 		tvec2<T, P> const & Position | ||||
| 	) | ||||
| 	{ | ||||
| 		tvec2<T, P> Dist = Point1 - Point0; | ||||
| 		return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist); | ||||
| 	} | ||||
| }//namespace glm | ||||
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