feat: assignment 3
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		| @@ -6,6 +6,7 @@ | ||||
| struct Vertex { | ||||
| 	glm::vec3 position{0.0f, 0.0f, 0.0f}; | ||||
| 	glm::vec3 color{0.0f, 0.0f, 0.0f}; | ||||
| 	glm::vec2 tex_coord{0.0f, 0.0f}; | ||||
| }; | ||||
|  | ||||
| #endif // VERTEX_H_ | ||||
|   | ||||
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