Files
utad-3d/src/entity.cpp
2025-10-13 15:04:53 +02:00

14 lines
205 B
C++

#include "entity.h"
Entity::Entity()
: position_(0.0f, 0.0f, 0.0f)
, rotation_(0.0f, 0.0f, 0.0f)
, scale_(1.0f, 1.0f, 1.0f)
{
}
void Entity::move(const glm::vec3& vec)
{
position_ += vec;
}