62 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_matrix_interpolation
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| /// @file glm/gtx/matrix_interpolation.hpp
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| /// @author Ghenadii Ursachi (the.asteroth@gmail.com)
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| ///
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| /// @see core (dependence)
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| ///
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| /// @defgroup gtx_matrix_interpolation GLM_GTX_matrix_interpolation
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| /// @ingroup gtx
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| ///
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| /// @brief Allows to directly interpolate two exiciting matrices.
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| ///
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| /// <glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
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| 
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| #pragma once
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| 
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| // Dependency:
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| #include "../glm.hpp"
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| 
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| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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| #	pragma message("GLM: GLM_GTX_matrix_interpolation extension included")
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| #endif
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| 
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| namespace glm
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| {
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| 	/// @addtogroup gtx_matrix_interpolation
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| 	/// @{
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| 
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| 	/// Get the axis and angle of the rotation from a matrix.
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| 	/// From GLM_GTX_matrix_interpolation extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL void axisAngle(
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| 		tmat4x4<T, P> const & mat,
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| 		tvec3<T, P> & axis,
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| 		T & angle);
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| 
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| 	/// Build a matrix from axis and angle.
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| 	/// From GLM_GTX_matrix_interpolation extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL tmat4x4<T, P> axisAngleMatrix(
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| 		tvec3<T, P> const & axis,
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| 		T const angle);
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| 
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| 	/// Extracts the rotation part of a matrix.
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| 	/// From GLM_GTX_matrix_interpolation extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL tmat4x4<T, P> extractMatrixRotation(
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| 		tmat4x4<T, P> const & mat);
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| 
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| 	/// Build a interpolation of 4 * 4 matrixes.
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| 	/// From GLM_GTX_matrix_interpolation extension.
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| 	/// Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL tmat4x4<T, P> interpolate(
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| 		tmat4x4<T, P> const & m1,
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| 		tmat4x4<T, P> const & m2,
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| 		T const delta);
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| 
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| 	/// @}
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| }//namespace glm
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| 
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| #include "matrix_interpolation.inl"
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