25 lines
		
	
	
		
			592 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			592 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_transform
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| /// @file glm/gtx/transform.inl
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| 
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| namespace glm
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| {
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER tmat4x4<T, P> translate(tvec3<T, P> const & v)
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| 	{
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| 		return translate(tmat4x4<T, P>(static_cast<T>(1)), v);
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| 	}
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| 
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER tmat4x4<T, P> rotate(T angle, tvec3<T, P> const & v)
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| 	{
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| 		return rotate(tmat4x4<T, P>(static_cast<T>(1)), angle, v);
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| 	}
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| 
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER tmat4x4<T, P> scale(tvec3<T, P> const & v)
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| 	{
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| 		return scale(tmat4x4<T, P>(static_cast<T>(1)), v);
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| 	}
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| 
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| }//namespace glm
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