40 lines
		
	
	
		
			855 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			855 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_normal
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| /// @file glm/gtx/normal.hpp
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| ///
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| /// @see core (dependence)
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| /// @see gtx_extented_min_max (dependence)
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| ///
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| /// @defgroup gtx_normal GLM_GTX_normal
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| /// @ingroup gtx
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| ///
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| /// @brief Compute the normal of a triangle.
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| ///
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| /// <glm/gtx/normal.hpp> need to be included to use these functionalities.
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| 
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| #pragma once
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| 
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| // Dependency:
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| #include "../glm.hpp"
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| 
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| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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| #	pragma message("GLM: GLM_GTX_normal extension included")
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| #endif
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| 
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| namespace glm
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| {
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| 	/// @addtogroup gtx_normal
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| 	/// @{
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| 
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| 	//! Computes triangle normal from triangle points. 
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| 	//! From GLM_GTX_normal extension.
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| 	template <typename T, precision P> 
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| 	GLM_FUNC_DECL tvec3<T, P> triangleNormal(
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| 		tvec3<T, P> const & p1, 
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| 		tvec3<T, P> const & p2, 
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| 		tvec3<T, P> const & p3);
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| 
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| 	/// @}
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| }//namespace glm
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| 
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| #include "normal.inl"
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