87 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			87 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_norm
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| /// @file glm/gtx/norm.hpp
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| ///
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| /// @see core (dependence)
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| /// @see gtx_quaternion (dependence)
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| ///
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| /// @defgroup gtx_norm GLM_GTX_norm
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| /// @ingroup gtx
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| ///
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| /// @brief Various ways to compute vector norms.
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| /// 
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| /// <glm/gtx/norm.hpp> need to be included to use these functionalities.
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| 
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| #pragma once
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| 
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| // Dependency:
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| #include "../detail/func_geometric.hpp"
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| #include "../gtx/quaternion.hpp"
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| 
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| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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| #	pragma message("GLM: GLM_GTX_norm extension included")
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| #endif
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| 
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| namespace glm
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| {
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| 	/// @addtogroup gtx_norm
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| 	/// @{
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| 
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| 	/// Returns the squared length of x.
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| 	/// From GLM_GTX_norm extension.
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| 	template <typename T, precision P, template <typename, precision> class vecType>
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| 	GLM_FUNC_DECL T length2(
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| 		vecType<T, P> const & x);
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| 
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| 	/// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
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| 	/// From GLM_GTX_norm extension.
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| 	template <typename T, precision P, template <typename, precision> class vecType>
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| 	GLM_FUNC_DECL T distance2(
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| 		vecType<T, P> const & p0,
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| 		vecType<T, P> const & p1);
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| 
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| 	//! Returns the L1 norm between x and y.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T l1Norm(
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| 		tvec3<T, P> const & x,
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| 		tvec3<T, P> const & y);
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| 		
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| 	//! Returns the L1 norm of v.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T l1Norm(
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| 		tvec3<T, P> const & v);
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| 		
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| 	//! Returns the L2 norm between x and y.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T l2Norm(
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| 		tvec3<T, P> const & x,
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| 		tvec3<T, P> const & y);
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| 		
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| 	//! Returns the L2 norm of v.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T l2Norm(
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| 		tvec3<T, P> const & x);
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| 		
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| 	//! Returns the L norm between x and y.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T lxNorm(
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| 		tvec3<T, P> const & x,
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| 		tvec3<T, P> const & y,
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| 		unsigned int Depth);
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| 
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| 	//! Returns the L norm of v.
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| 	//! From GLM_GTX_norm extension.
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| 	template <typename T, precision P>
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| 	GLM_FUNC_DECL T lxNorm(
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| 		tvec3<T, P> const & x,
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| 		unsigned int Depth);
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| 
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| 	/// @}
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| }//namespace glm
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| 
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| #include "norm.inl"
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