54 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_common
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| /// @file glm/gtx/common.hpp
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| ///
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| /// @see core (dependence)
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| /// @see gtc_half_float (dependence)
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| ///
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| /// @defgroup gtx_common GLM_GTX_common
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| /// @ingroup gtx
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| ///
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| /// @brief Provide functions to increase the compatibility with Cg and HLSL languages
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| ///
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| /// <glm/gtx/common.hpp> need to be included to use these functionalities.
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| 
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| #pragma once
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| 
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| // Dependencies:
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| #include "../vec2.hpp"
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| #include "../vec3.hpp"
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| #include "../vec4.hpp"
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| #include "../gtc/vec1.hpp"
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| 
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| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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| #	pragma message("GLM: GLM_GTX_common extension included")
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| #endif
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| 
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| namespace glm
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| {
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| 	/// @addtogroup gtx_common
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| 	/// @{
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| 
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| 	/// Returns true if x is a denormalized number
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| 	/// Numbers whose absolute value is too small to be represented in the normal format are represented in an alternate, denormalized format.
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| 	/// This format is less precise but can represent values closer to zero.
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| 	/// 
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| 	/// @tparam genType Floating-point scalar or vector types.
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| 	///
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| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/isnan.xml">GLSL isnan man page</a>
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| 	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.3 Common Functions</a>
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| 	template <typename genType> 
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| 	GLM_FUNC_DECL typename genType::bool_type isdenormal(genType const & x);
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| 
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| 	/// Similar to 'mod' but with a different rounding and integer support.
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| 	/// Returns 'x - y * trunc(x/y)' instead of 'x - y * floor(x/y)'
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| 	/// 
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| 	/// @see <a href="http://stackoverflow.com/questions/7610631/glsl-mod-vs-hlsl-fmod">GLSL mod vs HLSL fmod</a>
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| 	/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/mod.xml">GLSL mod man page</a>
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| 	template <typename T, precision P, template <typename, precision> class vecType>
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| 	GLM_FUNC_DECL vecType<T, P> fmod(vecType<T, P> const & v);
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| 
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| 	/// @}
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| }//namespace glm
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| 
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| #include "common.inl"
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