248 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref core
 | |
| /// @file glm/detail/func_geometric.inl
 | |
| 
 | |
| #include "func_exponential.hpp"
 | |
| #include "func_common.hpp"
 | |
| #include "type_vec2.hpp"
 | |
| #include "type_vec4.hpp"
 | |
| #include "type_float.hpp"
 | |
| 
 | |
| namespace glm{
 | |
| namespace detail
 | |
| {
 | |
| 	template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
 | |
| 	struct compute_length
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & v)
 | |
| 		{
 | |
| 			return sqrt(dot(v, v));
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <template <typename, precision> class vecType, typename T, precision P, bool Aligned>
 | |
| 	struct compute_distance
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(vecType<T, P> const & p0, vecType<T, P> const & p1)
 | |
| 		{
 | |
| 			return length(p1 - p0);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <template <class, precision> class vecType, typename T, precision P, bool Aligned>
 | |
| 	struct compute_dot{};
 | |
| 
 | |
| 	template <typename T, precision P, bool Aligned>
 | |
| 	struct compute_dot<tvec1, T, P, Aligned>
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(tvec1<T, P> const & a, tvec1<T, P> const & b)
 | |
| 		{
 | |
| 			return a.x * b.x;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, bool Aligned>
 | |
| 	struct compute_dot<tvec2, T, P, Aligned>
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(tvec2<T, P> const & x, tvec2<T, P> const & y)
 | |
| 		{
 | |
| 			tvec2<T, P> tmp(x * y);
 | |
| 			return tmp.x + tmp.y;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, bool Aligned>
 | |
| 	struct compute_dot<tvec3, T, P, Aligned>
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(tvec3<T, P> const & x, tvec3<T, P> const & y)
 | |
| 		{
 | |
| 			tvec3<T, P> tmp(x * y);
 | |
| 			return tmp.x + tmp.y + tmp.z;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, bool Aligned>
 | |
| 	struct compute_dot<tvec4, T, P, Aligned>
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static T call(tvec4<T, P> const & x, tvec4<T, P> const & y)
 | |
| 		{
 | |
| 			tvec4<T, P> tmp(x * y);
 | |
| 			return (tmp.x + tmp.y) + (tmp.z + tmp.w);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, bool Aligned>
 | |
| 	struct compute_cross
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static tvec3<T, P> call(tvec3<T, P> const & x, tvec3<T, P> const & y)
 | |
| 		{
 | |
| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'cross' accepts only floating-point inputs");
 | |
| 
 | |
| 			return tvec3<T, P>(
 | |
| 				x.y * y.z - y.y * x.z,
 | |
| 				x.z * y.x - y.z * x.x,
 | |
| 				x.x * y.y - y.x * x.y);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
 | |
| 	struct compute_normalize
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & v)
 | |
| 		{
 | |
| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
 | |
| 
 | |
| 			return v * inversesqrt(dot(v, v));
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
 | |
| 	struct compute_faceforward
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
 | |
| 		{
 | |
| 			GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
 | |
| 
 | |
| 			return dot(Nref, I) < static_cast<T>(0) ? N : -N;
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
 | |
| 	struct compute_reflect
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N)
 | |
| 		{
 | |
| 			return I - N * dot(N, I) * static_cast<T>(2);
 | |
| 		}
 | |
| 	};
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType, bool Aligned>
 | |
| 	struct compute_refract
 | |
| 	{
 | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
 | |
| 		{
 | |
| 			T const dotValue(dot(N, I));
 | |
| 			T const k(static_cast<T>(1) - eta * eta * (static_cast<T>(1) - dotValue * dotValue));
 | |
| 			return (eta * I - (eta * dotValue + std::sqrt(k)) * N) * static_cast<T>(k >= static_cast<T>(0));
 | |
| 		}
 | |
| 	};
 | |
| }//namespace detail
 | |
| 
 | |
| 	// length
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType length(genType x)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'length' accepts only floating-point inputs");
 | |
| 
 | |
| 		return abs(x);
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER T length(vecType<T, P> const & v)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'length' accepts only floating-point inputs");
 | |
| 
 | |
| 		return detail::compute_length<vecType, T, P, detail::is_aligned<P>::value>::call(v);
 | |
| 	}
 | |
| 
 | |
| 	// distance
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType distance(genType const & p0, genType const & p1)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'distance' accepts only floating-point inputs");
 | |
| 
 | |
| 		return length(p1 - p0);
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER T distance(vecType<T, P> const & p0, vecType<T, P> const & p1)
 | |
| 	{
 | |
| 		return detail::compute_distance<vecType, T, P, detail::is_aligned<P>::value>::call(p0, p1);
 | |
| 	}
 | |
| 
 | |
| 	// dot
 | |
| 	template <typename T>
 | |
| 	GLM_FUNC_QUALIFIER T dot(T x, T y)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
 | |
| 		return x * y;
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER T dot(vecType<T, P> const & x, vecType<T, P> const & y)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'dot' accepts only floating-point inputs");
 | |
| 		return detail::compute_dot<vecType, T, P, detail::is_aligned<P>::value>::call(x, y);
 | |
| 	}
 | |
| 
 | |
| 	// cross
 | |
| 	template <typename T, precision P>
 | |
| 	GLM_FUNC_QUALIFIER tvec3<T, P> cross(tvec3<T, P> const & x, tvec3<T, P> const & y)
 | |
| 	{
 | |
| 		return detail::compute_cross<T, P, detail::is_aligned<P>::value>::call(x, y);
 | |
| 	}
 | |
| 
 | |
| 	// normalize
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType normalize(genType const & x)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'normalize' accepts only floating-point inputs");
 | |
| 
 | |
| 		return x < genType(0) ? genType(-1) : genType(1);
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER vecType<T, P> normalize(vecType<T, P> const & x)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'normalize' accepts only floating-point inputs");
 | |
| 
 | |
| 		return detail::compute_normalize<T, P, vecType, detail::is_aligned<P>::value>::call(x);
 | |
| 	}
 | |
| 
 | |
| 	// faceforward
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType faceforward(genType const & N, genType const & I, genType const & Nref)
 | |
| 	{
 | |
| 		return dot(Nref, I) < static_cast<genType>(0) ? N : -N;
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER vecType<T, P> faceforward(vecType<T, P> const & N, vecType<T, P> const & I, vecType<T, P> const & Nref)
 | |
| 	{
 | |
| 		return detail::compute_faceforward<T, P, vecType, detail::is_aligned<P>::value>::call(N, I, Nref);
 | |
| 	}
 | |
| 
 | |
| 	// reflect
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType reflect(genType const & I, genType const & N)
 | |
| 	{
 | |
| 		return I - N * dot(N, I) * genType(2);
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER vecType<T, P> reflect(vecType<T, P> const & I, vecType<T, P> const & N)
 | |
| 	{
 | |
| 		return detail::compute_reflect<T, P, vecType, detail::is_aligned<P>::value>::call(I, N);
 | |
| 	}
 | |
| 
 | |
| 	// refract
 | |
| 	template <typename genType>
 | |
| 	GLM_FUNC_QUALIFIER genType refract(genType const & I, genType const & N, genType eta)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<genType>::is_iec559, "'refract' accepts only floating-point inputs");
 | |
| 		genType const dotValue(dot(N, I));
 | |
| 		genType const k(static_cast<genType>(1) - eta * eta * (static_cast<genType>(1) - dotValue * dotValue));
 | |
| 		return (eta * I - (eta * dotValue + sqrt(k)) * N) * static_cast<genType>(k >= static_cast<genType>(0));
 | |
| 	}
 | |
| 
 | |
| 	template <typename T, precision P, template <typename, precision> class vecType>
 | |
| 	GLM_FUNC_QUALIFIER vecType<T, P> refract(vecType<T, P> const & I, vecType<T, P> const & N, T eta)
 | |
| 	{
 | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<T>::is_iec559, "'refract' accepts only floating-point inputs");
 | |
| 		return detail::compute_refract<T, P, vecType, detail::is_aligned<P>::value>::call(I, N, eta);
 | |
| 	}
 | |
| }//namespace glm
 | |
| 
 | |
| #if GLM_ARCH != GLM_ARCH_PURE && GLM_HAS_UNRESTRICTED_UNIONS
 | |
| #	include "func_geometric_simd.inl"
 | |
| #endif
 | 
