79 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_matrix_transform_2d
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| /// @file glm/gtx/matrix_transform_2d.hpp
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| /// @author Miguel Ángel Pérez Martínez
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| ///
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| /// @see core (dependence)
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| ///
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| /// @defgroup gtx_matrix_transform_2d GLM_GTX_matrix_transform_2d
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| /// @ingroup gtx
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| ///
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| /// @brief Defines functions that generate common 2d transformation matrices.
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| ///
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| /// <glm/gtx/matrix_transform_2d.hpp> need to be included to use these functionalities.
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| 
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| #pragma once
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| 
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| // Dependency:
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| #include "../mat3x3.hpp"
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| #include "../vec2.hpp"
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| 
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| 
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| #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
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| #	pragma message("GLM: GLM_GTX_matrix_transform_2d extension included")
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| #endif
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| 
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| namespace glm
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| {
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| 	/// @addtogroup gtx_matrix_transform_2d
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| 	/// @{
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| 	
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| 	/// Builds a translation 3 * 3 matrix created from a vector of 2 components.
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| 	///
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| 	/// @param m Input matrix multiplied by this translation matrix.
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| 	/// @param v Coordinates of a translation vector.		
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER tmat3x3<T, P> translate(
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| 		tmat3x3<T, P> const & m,
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| 		tvec2<T, P> const & v);
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| 
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| 	/// Builds a rotation 3 * 3 matrix created from an angle. 
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| 	///
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| 	/// @param m Input matrix multiplied by this translation matrix.
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| 	/// @param angle Rotation angle expressed in radians if GLM_FORCE_RADIANS is defined or degrees otherwise.
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| 	template <typename T, precision P> 
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| 	GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate(
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| 		tmat3x3<T, P> const & m,
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| 		T angle);
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| 
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| 	/// Builds a scale 3 * 3 matrix created from a vector of 2 components.
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| 	///
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| 	/// @param m Input matrix multiplied by this translation matrix.
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| 	/// @param v Coordinates of a scale vector.		
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| 	template <typename T, precision P> 
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| 	GLM_FUNC_QUALIFIER tmat3x3<T, P> scale(
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| 		tmat3x3<T, P> const & m,
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| 		tvec2<T, P> const & v);
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| 
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| 	/// Builds an horizontal (parallel to the x axis) shear 3 * 3 matrix. 
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| 	///
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| 	/// @param m Input matrix multiplied by this translation matrix.
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| 	/// @param y Shear factor.
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| 	template <typename T, precision P> 
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| 	GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX(
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| 		tmat3x3<T, P> const & m,
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| 		T y);
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| 
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| 	/// Builds a vertical (parallel to the y axis) shear 3 * 3 matrix. 
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| 	///
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| 	/// @param m Input matrix multiplied by this translation matrix.
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| 	/// @param x Shear factor.
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| 	template <typename T, precision P> 
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| 	GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY(
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| 		tmat3x3<T, P> const & m,
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| 		T x);
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| 
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| 	/// @}
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| }//namespace glm
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| 
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| #include "matrix_transform_2d.inl"
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