38 lines
		
	
	
		
			941 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			941 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /// @ref gtx_gradient_paint
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| /// @file glm/gtx/gradient_paint.inl
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| 
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| namespace glm
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| {
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER T radialGradient
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| 	(
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| 		tvec2<T, P> const & Center,
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| 		T const & Radius,
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| 		tvec2<T, P> const & Focal,
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| 		tvec2<T, P> const & Position
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| 	)
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| 	{
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| 		tvec2<T, P> F = Focal - Center;
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| 		tvec2<T, P> D = Position - Focal;
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| 		T Radius2 = pow2(Radius);
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| 		T Fx2 = pow2(F.x);
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| 		T Fy2 = pow2(F.y);
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| 
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| 		T Numerator = (D.x * F.x + D.y * F.y) + sqrt(Radius2 * (pow2(D.x) + pow2(D.y)) - pow2(D.x * F.y - D.y * F.x));
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| 		T Denominator = Radius2 - (Fx2 + Fy2);
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| 		return Numerator / Denominator;
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| 	}
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| 
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| 	template <typename T, precision P>
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| 	GLM_FUNC_QUALIFIER T linearGradient
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| 	(
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| 		tvec2<T, P> const & Point0,
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| 		tvec2<T, P> const & Point1,
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| 		tvec2<T, P> const & Position
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| 	)
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| 	{
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| 		tvec2<T, P> Dist = Point1 - Point0;
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| 		return (Dist.x * (Position.x - Point0.x) + Dist.y * (Position.y - Point0.y)) / glm::dot(Dist, Dist);
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| 	}
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| }//namespace glm
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