feat: initial commit
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							| @@ -0,0 +1,209 @@ | ||||
| # Visual Studio 2015 user specific files | ||||
| .vs/ | ||||
| **/.vs/ | ||||
|  | ||||
| # VS Code specific files | ||||
| .vscode/ | ||||
| **/.vscode/ | ||||
|  | ||||
| # JetBrains specific files | ||||
| .idea/ | ||||
| **/.idea/ | ||||
|  | ||||
|  AI assistant project files | ||||
| .claude/ | ||||
| .cursor/ | ||||
| .aider* | ||||
| .copilot/ | ||||
| .continue/ | ||||
| .sourcegraph/ | ||||
|  | ||||
| # AI conversation/context files | ||||
| .clinerules | ||||
| .cursorrules | ||||
| .aiderignore | ||||
| .continuerc.json | ||||
| aider.tags.cache.v3/ | ||||
|  | ||||
| # AI-generated artifacts | ||||
| *.ai.md | ||||
| *-ai-generated.* | ||||
|  | ||||
| # AI API keys | ||||
| *.anthropic.key | ||||
| *.openai.key | ||||
| .env.ai | ||||
| .env.openai | ||||
| .env.anthropic | ||||
|  | ||||
| # Windows reserved names (AI generates these when running Linux commands in Windows) | ||||
| nul | ||||
| con | ||||
| prn | ||||
| aux | ||||
| com[1-9] | ||||
| lpt[1-9] | ||||
|  | ||||
| # Compiled Object files | ||||
| *.slo | ||||
| *.lo | ||||
| *.o | ||||
| *.obj | ||||
|  | ||||
| # Precompiled Headers | ||||
| *.gch | ||||
| *.pch | ||||
|  | ||||
| # Compiled Dynamic libraries | ||||
| *.so | ||||
| *.dylib | ||||
| *.dll | ||||
|  | ||||
| # Fortran module files | ||||
| *.mod | ||||
|  | ||||
| # Compiled Static libraries | ||||
| *.lai | ||||
| *.la | ||||
| *.a | ||||
| *.lib | ||||
|  | ||||
| # Executables | ||||
| *.exe | ||||
| *.out | ||||
| *.app | ||||
| *.ipa | ||||
|  | ||||
| # These project files can be generated by the engine | ||||
| *.xcodeproj | ||||
| *.xcworkspace | ||||
| *.sln | ||||
| *.suo | ||||
| *.opensdf | ||||
| *.sdf | ||||
| *.VC.db | ||||
| *.VC.opendb | ||||
|  | ||||
| # Precompiled Assets | ||||
| SourceArt/**/*.png | ||||
| SourceArt/**/*.tga | ||||
|  | ||||
| # Binary Files | ||||
| Binaries/* | ||||
| Plugins/**/Binaries/* | ||||
|  | ||||
| # Builds | ||||
| Build/* | ||||
|  | ||||
| # Whitelist PakBlacklist-<BuildConfiguration>.txt files | ||||
| !Build/*/ | ||||
| Build/*/** | ||||
| !Build/*/PakBlacklist*.txt | ||||
|  | ||||
| # Don't ignore icon files in Build | ||||
| !Build/**/*.ico | ||||
|  | ||||
| # Build data for maps | ||||
| *_BuiltData.uasset | ||||
|  | ||||
| # Configuration files generated by the Editor | ||||
| Saved/* | ||||
|  | ||||
| # Compiled source files for the engine to use | ||||
| Intermediate/* | ||||
| Plugins/**/Intermediate/* | ||||
|  | ||||
| # Cache files for the editor to use | ||||
| DerivedDataCache/* | ||||
|  | ||||
| ############################ | ||||
| # FMOD | ||||
| ############################ | ||||
|  | ||||
| # --- Ignore all FMOD binaries --- | ||||
| Plugins/**/Binaries/** | ||||
|  | ||||
| !Plugins/ | ||||
| !Plugins/FMODStudio/ | ||||
| !Plugins/FMODStudio/Binaries/ | ||||
| !Plugins/FMODStudio/Binaries/Win64/ | ||||
|  | ||||
| # --- Allow only necessary FMOD runtime binaries --- | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmod.dll | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodL.dll | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodstudio.dll | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodstudioL.dll | ||||
| !Plugins/FMODStudio/Binaries/Win64/resonanceaudio.dll | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmod_vc.lib | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodL_vc.lib | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodstudio_vc.lib | ||||
| !Plugins/FMODStudio/Binaries/Win64/fmodstudioL_vc.lib | ||||
|  | ||||
| Plugins/FMODStudio/Binaries/**/UnrealEditor-*.dll | ||||
| Plugins/FMODStudio/Binaries/**/UnrealEditor-*.pdb | ||||
| Plugins/FMODStudio/Binaries/**/UnrealEditor-*.exp | ||||
| Plugins/FMODStudio/Binaries/**/UE4Editor-*.* | ||||
|  | ||||
| *.pdb | ||||
| *.exp | ||||
|  | ||||
| # FMOD Studio project user files | ||||
| **/.cache/** | ||||
| **/_unsaved/** | ||||
| **/*.user.xml | ||||
|  | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.exp | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.pdb | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.dll | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.exp | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.pdb | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor.modules | ||||
| Plugins/FMODStudio/Docs/api-reference-afmodambientsound.html | ||||
| Plugins/FMODStudio/Docs/api-reference-common.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ifmodcallbackhandler.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ifmodstudiomodule.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodanimnotifyplay.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodasset.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodaudiocomponent.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodbank.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodblueprintstatics.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodbus.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodevent.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodport.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodsettings.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodsnapshot.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodsnapshotreverb.html | ||||
| Plugins/FMODStudio/Docs/api-reference-ufmodvca.html | ||||
| Plugins/FMODStudio/Docs/api-reference.html | ||||
| Plugins/FMODStudio/Docs/audiolink.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-asynchronous-loading.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-bus.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-common.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-component.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-enums.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-eventinstance.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-structs.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference-utilities.html | ||||
| Plugins/FMODStudio/Docs/blueprint-reference.html | ||||
| Plugins/FMODStudio/Docs/game-components.html | ||||
| Plugins/FMODStudio/Docs/glossary.html | ||||
| Plugins/FMODStudio/Docs/niagara.html | ||||
| Plugins/FMODStudio/Docs/platform-specifics.html | ||||
| Plugins/FMODStudio/Docs/plugins.html | ||||
| Plugins/FMODStudio/Docs/settings.html | ||||
| Plugins/FMODStudio/Docs/style/code_highlight.css | ||||
| Plugins/FMODStudio/Docs/troubleshooting.html | ||||
| Plugins/FMODStudio/Docs/user-guide.html | ||||
| Plugins/FMODStudio/Docs/welcome-whats-new-200.html | ||||
| Plugins/FMODStudio/Docs/welcome-whats-new-201.html | ||||
| Plugins/FMODStudio/Docs/welcome-whats-new-202.html | ||||
| Plugins/FMODStudio/Docs/welcome-whats-new-203.html | ||||
| Plugins/FMODStudio/Docs/welcome.html | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor.modules | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.pdb | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.exp | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudioEditor.dll | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.pdb | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.exp | ||||
| Plugins/FMODStudio/Binaries/Win64/UnrealEditor-FMODStudio.dll | ||||
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