feat: add assignment 4 resources and tinyobjloader lib
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35
data/models/box_stack.mtl
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35
data/models/box_stack.mtl
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# Blender MTL File: 'box_stack.blend'
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# Material Count: 3
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newmtl mat_bot
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Ns 96.078431
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Ka 0.000000 1.000000 1.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Ka top.png
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newmtl mat_mid
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Ns 96.078431
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Ka 0.600000 0.600000 0.000000
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Kd 0.640000 0.640000 0.000000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Ka front.png
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newmtl mat_top
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Ns 96.078431
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Ka 1.000000 0.000000 1.000000
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Kd 0.640000 0.640000 0.640000
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Ks 0.500000 0.500000 0.500000
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Ke 0.000000 0.000000 0.000000
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Ni 1.000000
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d 1.000000
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illum 2
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map_Ka top.png
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data/models/front.png
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data/models/front.png
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32
data/models/gunslinger.mtl
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32
data/models/gunslinger.mtl
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# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
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# File Created: 21.07.2015 23:00:44
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newmtl revolver
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Ns 30.0000
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Ni 1.5000
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d 1.0000
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Tr 0.0000
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Tf 1.0000 1.0000 1.0000
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illum 2
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Ka 0.5500 0.5500 0.5500
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Kd 0.5500 0.5500 0.5500
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Ks 0.0000 0.0000 0.0000
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Ke 0.0000 0.0000 0.0000
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map_Ka revolver_dfs.tga
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map_Kd revolver_dfs.tga
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map_bump revolver_nrm.tga
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bump revolver_nrm.tga
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newmtl gunslinger
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Ns 30.0000
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Ni 1.5000
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d 1.0000
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Tr 0.0000
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Tf 1.0000 1.0000 1.0000
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illum 2
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Ka 0.5500 0.5500 0.5500
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Kd 0.5500 0.5500 0.5500
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Ks 0.0000 0.0000 0.0000
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Ke 0.0000 0.0000 0.0000
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map_Ka gunslinger_dfs.tga
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map_Kd gunslinger_dfs.tga
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BIN
data/models/gunslinger_dfs.bmp
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data/models/gunslinger_dfs.bmp
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data/models/gunslinger_dfs.tga
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data/models/gunslinger_dfs.tga
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BIN
data/models/gunslinger_nrm.tga
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BIN
data/models/gunslinger_nrm.tga
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BIN
data/models/gunslinger_spc.tga
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data/models/gunslinger_spc.tga
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data/models/revolver_dfs.tga
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data/models/revolver_dfs.tga
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data/models/revolver_nrm.tga
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data/models/revolver_nrm.tga
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data/models/revolver_spc.tga
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data/models/revolver_spc.tga
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data/models/top.png
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data/models/top.png
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2029
lib/tiny_obj_loader.h
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2029
lib/tiny_obj_loader.h
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#endif*/
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#define STB_IMAGE_IMPLEMENTATION
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#include "../lib/stb/stb_image.h"
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#include "../lib/stb_image.h"
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#define TINYOBJLOADER_IMPLEMENTATION
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#include "../lib/tiny_obj_loader.h"
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#include "engine.h"
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@@ -4,7 +4,7 @@
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#include "../lib/glew/GL/glew.h"
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#include "../lib/glfw/glfw3.h"
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#include "../lib/stb/stb_image.h"
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#include "../lib/stb_image.h"
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#include "logger.h"
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