chore: change sln dir
This commit is contained in:
		| @@ -93,12 +93,12 @@ | |||||||
|       <Optimization>Disabled</Optimization> |       <Optimization>Disabled</Optimization> | ||||||
|       <SDLCheck>true</SDLCheck> |       <SDLCheck>true</SDLCheck> | ||||||
|       <ConformanceMode>true</ConformanceMode> |       <ConformanceMode>true</ConformanceMode> | ||||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> |       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|       <LanguageStandard>stdcpp20</LanguageStandard> |       <LanguageStandard>stdcpp20</LanguageStandard> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Link> |     <Link> | ||||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> |       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||||
|       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|     </Link> |     </Link> | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
| @@ -108,12 +108,12 @@ | |||||||
|       <Optimization>Disabled</Optimization> |       <Optimization>Disabled</Optimization> | ||||||
|       <SDLCheck>true</SDLCheck> |       <SDLCheck>true</SDLCheck> | ||||||
|       <ConformanceMode>true</ConformanceMode> |       <ConformanceMode>true</ConformanceMode> | ||||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> |       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|       <LanguageStandard>stdcpp20</LanguageStandard> |       <LanguageStandard>stdcpp20</LanguageStandard> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Link> |     <Link> | ||||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> |       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||||
|       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|     </Link> |     </Link> | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
| @@ -125,14 +125,14 @@ | |||||||
|       <IntrinsicFunctions>true</IntrinsicFunctions> |       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||||
|       <SDLCheck>true</SDLCheck> |       <SDLCheck>true</SDLCheck> | ||||||
|       <ConformanceMode>true</ConformanceMode> |       <ConformanceMode>true</ConformanceMode> | ||||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> |       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|       <LanguageStandard>stdcpp20</LanguageStandard> |       <LanguageStandard>stdcpp20</LanguageStandard> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Link> |     <Link> | ||||||
|       <EnableCOMDATFolding>true</EnableCOMDATFolding> |       <EnableCOMDATFolding>true</EnableCOMDATFolding> | ||||||
|       <OptimizeReferences>true</OptimizeReferences> |       <OptimizeReferences>true</OptimizeReferences> | ||||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> |       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||||
|       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|     </Link> |     </Link> | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
| @@ -144,35 +144,35 @@ | |||||||
|       <IntrinsicFunctions>true</IntrinsicFunctions> |       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||||
|       <SDLCheck>true</SDLCheck> |       <SDLCheck>true</SDLCheck> | ||||||
|       <ConformanceMode>true</ConformanceMode> |       <ConformanceMode>true</ConformanceMode> | ||||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> |       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> |       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|       <LanguageStandard>stdcpp20</LanguageStandard> |       <LanguageStandard>stdcpp20</LanguageStandard> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Link> |     <Link> | ||||||
|       <EnableCOMDATFolding>true</EnableCOMDATFolding> |       <EnableCOMDATFolding>true</EnableCOMDATFolding> | ||||||
|       <OptimizeReferences>true</OptimizeReferences> |       <OptimizeReferences>true</OptimizeReferences> | ||||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> |       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||||
|       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|     </Link> |     </Link> | ||||||
|   </ItemDefinitionGroup> |   </ItemDefinitionGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClInclude Include="..\lib\glew\GL\glew.h" /> |     <ClInclude Include="lib\glew\GL\glew.h" /> | ||||||
|     <ClInclude Include="..\lib\glfw\glfw3.h" /> |     <ClInclude Include="lib\glfw\glfw3.h" /> | ||||||
|     <ClInclude Include="..\lib\glfw\glfw3native.h" /> |     <ClInclude Include="lib\glfw\glfw3native.h" /> | ||||||
|     <ClInclude Include="..\src\buffer.h" /> |     <ClInclude Include="src\buffer.h" /> | ||||||
|     <ClInclude Include="..\src\shader.h" /> |     <ClInclude Include="src\shader.h" /> | ||||||
|     <ClInclude Include="..\src\vertex.h" /> |     <ClInclude Include="src\vertex.h" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="..\lib\glew\glew.c" /> |     <ClCompile Include="lib\glew\glew.c" /> | ||||||
|     <ClCompile Include="..\src\buffer.cpp" /> |     <ClCompile Include="src\buffer.cpp" /> | ||||||
|     <ClCompile Include="..\src\main.cpp" /> |     <ClCompile Include="src\main.cpp" /> | ||||||
|     <ClCompile Include="..\src\shader.cpp" /> |     <ClCompile Include="src\shader.cpp" /> | ||||||
|     <ClCompile Include="..\src\vertex.cpp" /> |     <ClCompile Include="src\vertex.cpp" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <None Include="..\data\fragment.glsl" /> |     <None Include="data\fragment.glsl" /> | ||||||
|     <None Include="..\data\vertex.glsl" /> |     <None Include="data\vertex.glsl" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||||
|   <ImportGroup Label="ExtensionTargets"> |   <ImportGroup Label="ExtensionTargets"> | ||||||
| @@ -24,47 +24,47 @@ | |||||||
|     </Filter> |     </Filter> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClInclude Include="..\lib\glfw\glfw3.h"> |     <ClInclude Include="lib\glfw\glfw3.h"> | ||||||
|       <Filter>glfw</Filter> |       <Filter>glfw</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|     <ClInclude Include="..\lib\glfw\glfw3native.h"> |     <ClInclude Include="lib\glfw\glfw3native.h"> | ||||||
|       <Filter>glfw</Filter> |       <Filter>glfw</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|     <ClInclude Include="..\lib\glew\GL\glew.h"> |     <ClInclude Include="lib\glew\GL\glew.h"> | ||||||
|       <Filter>glew</Filter> |       <Filter>glew</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|     <ClInclude Include="..\src\vertex.h"> |     <ClInclude Include="src\vertex.h"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|     <ClInclude Include="..\src\shader.h"> |     <ClInclude Include="src\shader.h"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|     <ClInclude Include="..\src\buffer.h"> |     <ClInclude Include="src\buffer.h"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClInclude> |     </ClInclude> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="..\src\main.cpp"> |     <ClCompile Include="src\main.cpp"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="..\lib\glew\glew.c"> |     <ClCompile Include="lib\glew\glew.c"> | ||||||
|       <Filter>glew</Filter> |       <Filter>glew</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="..\src\vertex.cpp"> |     <ClCompile Include="src\vertex.cpp"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="..\src\shader.cpp"> |     <ClCompile Include="src\shader.cpp"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <ClCompile Include="..\src\buffer.cpp"> |     <ClCompile Include="src\buffer.cpp"> | ||||||
|       <Filter>Source Files</Filter> |       <Filter>Source Files</Filter> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <None Include="..\data\fragment.glsl"> |     <None Include="data\fragment.glsl"> | ||||||
|       <Filter>Shaders</Filter> |       <Filter>Shaders</Filter> | ||||||
|     </None> |     </None> | ||||||
|     <None Include="..\data\vertex.glsl"> |     <None Include="data\vertex.glsl"> | ||||||
|       <Filter>Shaders</Filter> |       <Filter>Shaders</Filter> | ||||||
|     </None> |     </None> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
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