chore: change sln dir
This commit is contained in:
		| @@ -93,12 +93,12 @@ | ||||
|       <Optimization>Disabled</Optimization> | ||||
|       <SDLCheck>true</SDLCheck> | ||||
|       <ConformanceMode>true</ConformanceMode> | ||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> | ||||
|       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <LanguageStandard>stdcpp20</LanguageStandard> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
|     </Link> | ||||
|   </ItemDefinitionGroup> | ||||
| @@ -108,12 +108,12 @@ | ||||
|       <Optimization>Disabled</Optimization> | ||||
|       <SDLCheck>true</SDLCheck> | ||||
|       <ConformanceMode>true</ConformanceMode> | ||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> | ||||
|       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <LanguageStandard>stdcpp20</LanguageStandard> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
|     </Link> | ||||
|   </ItemDefinitionGroup> | ||||
| @@ -125,14 +125,14 @@ | ||||
|       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
|       <SDLCheck>true</SDLCheck> | ||||
|       <ConformanceMode>true</ConformanceMode> | ||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> | ||||
|       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <LanguageStandard>stdcpp20</LanguageStandard> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <EnableCOMDATFolding>true</EnableCOMDATFolding> | ||||
|       <OptimizeReferences>true</OptimizeReferences> | ||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalDependencies>glfw3.win32.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
|     </Link> | ||||
|   </ItemDefinitionGroup> | ||||
| @@ -144,35 +144,35 @@ | ||||
|       <IntrinsicFunctions>true</IntrinsicFunctions> | ||||
|       <SDLCheck>true</SDLCheck> | ||||
|       <ConformanceMode>true</ConformanceMode> | ||||
|       <AdditionalIncludeDirectories>../lib/glew</AdditionalIncludeDirectories> | ||||
|       <AdditionalIncludeDirectories>lib/glew</AdditionalIncludeDirectories> | ||||
|       <PreprocessorDefinitions>GLEW_STATIC;_MBCS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||
|       <LanguageStandard>stdcpp20</LanguageStandard> | ||||
|     </ClCompile> | ||||
|     <Link> | ||||
|       <EnableCOMDATFolding>true</EnableCOMDATFolding> | ||||
|       <OptimizeReferences>true</OptimizeReferences> | ||||
|       <AdditionalLibraryDirectories>../lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalLibraryDirectories>lib/glfw</AdditionalLibraryDirectories> | ||||
|       <AdditionalDependencies>glfw3.win64.lib;opengl32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||
|     </Link> | ||||
|   </ItemDefinitionGroup> | ||||
|   <ItemGroup> | ||||
|     <ClInclude Include="..\lib\glew\GL\glew.h" /> | ||||
|     <ClInclude Include="..\lib\glfw\glfw3.h" /> | ||||
|     <ClInclude Include="..\lib\glfw\glfw3native.h" /> | ||||
|     <ClInclude Include="..\src\buffer.h" /> | ||||
|     <ClInclude Include="..\src\shader.h" /> | ||||
|     <ClInclude Include="..\src\vertex.h" /> | ||||
|     <ClInclude Include="lib\glew\GL\glew.h" /> | ||||
|     <ClInclude Include="lib\glfw\glfw3.h" /> | ||||
|     <ClInclude Include="lib\glfw\glfw3native.h" /> | ||||
|     <ClInclude Include="src\buffer.h" /> | ||||
|     <ClInclude Include="src\shader.h" /> | ||||
|     <ClInclude Include="src\vertex.h" /> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <ClCompile Include="..\lib\glew\glew.c" /> | ||||
|     <ClCompile Include="..\src\buffer.cpp" /> | ||||
|     <ClCompile Include="..\src\main.cpp" /> | ||||
|     <ClCompile Include="..\src\shader.cpp" /> | ||||
|     <ClCompile Include="..\src\vertex.cpp" /> | ||||
|     <ClCompile Include="lib\glew\glew.c" /> | ||||
|     <ClCompile Include="src\buffer.cpp" /> | ||||
|     <ClCompile Include="src\main.cpp" /> | ||||
|     <ClCompile Include="src\shader.cpp" /> | ||||
|     <ClCompile Include="src\vertex.cpp" /> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <None Include="..\data\fragment.glsl" /> | ||||
|     <None Include="..\data\vertex.glsl" /> | ||||
|     <None Include="data\fragment.glsl" /> | ||||
|     <None Include="data\vertex.glsl" /> | ||||
|   </ItemGroup> | ||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||
|   <ImportGroup Label="ExtensionTargets"> | ||||
| @@ -24,47 +24,47 @@ | ||||
|     </Filter> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <ClInclude Include="..\lib\glfw\glfw3.h"> | ||||
|     <ClInclude Include="lib\glfw\glfw3.h"> | ||||
|       <Filter>glfw</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="..\lib\glfw\glfw3native.h"> | ||||
|     <ClInclude Include="lib\glfw\glfw3native.h"> | ||||
|       <Filter>glfw</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="..\lib\glew\GL\glew.h"> | ||||
|     <ClInclude Include="lib\glew\GL\glew.h"> | ||||
|       <Filter>glew</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="..\src\vertex.h"> | ||||
|     <ClInclude Include="src\vertex.h"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="..\src\shader.h"> | ||||
|     <ClInclude Include="src\shader.h"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClInclude> | ||||
|     <ClInclude Include="..\src\buffer.h"> | ||||
|     <ClInclude Include="src\buffer.h"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClInclude> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <ClCompile Include="..\src\main.cpp"> | ||||
|     <ClCompile Include="src\main.cpp"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClCompile> | ||||
|     <ClCompile Include="..\lib\glew\glew.c"> | ||||
|     <ClCompile Include="lib\glew\glew.c"> | ||||
|       <Filter>glew</Filter> | ||||
|     </ClCompile> | ||||
|     <ClCompile Include="..\src\vertex.cpp"> | ||||
|     <ClCompile Include="src\vertex.cpp"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClCompile> | ||||
|     <ClCompile Include="..\src\shader.cpp"> | ||||
|     <ClCompile Include="src\shader.cpp"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClCompile> | ||||
|     <ClCompile Include="..\src\buffer.cpp"> | ||||
|     <ClCompile Include="src\buffer.cpp"> | ||||
|       <Filter>Source Files</Filter> | ||||
|     </ClCompile> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <None Include="..\data\fragment.glsl"> | ||||
|     <None Include="data\fragment.glsl"> | ||||
|       <Filter>Shaders</Filter> | ||||
|     </None> | ||||
|     <None Include="..\data\vertex.glsl"> | ||||
|     <None Include="data\vertex.glsl"> | ||||
|       <Filter>Shaders</Filter> | ||||
|     </None> | ||||
|   </ItemGroup> | ||||
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